It's been a while! Since last time a lot of you showed up, and I want to say thank you so much for the support. I didn't expect this many of you. Most of you are here for Diamond Trophy, but I see some of you are interested in my other gamemodes too.
Here's what I built during those days: goblins and imps are working, including their elite variants. The dormroom is fully decorated, and music is working too (the soundtrack is releasing on the ReimaginedCraft channel). The friend and party system is now working, with a fully functional GUI and sound design. Private and public instances are handled like in Rec Room, the item pickup system is in, and the inventory works the way I wanted: one slot plus backpack switching when you click "1", and your watch is always with you.
I also balanced some gameplay mechanics. While dashing you can't take damage for 0.5 seconds, and after hitting you can't take damage for 0.7 seconds. These changes exist because you're one-shot like in Rec Room. Enemies can also be stunned, and they can't deal damage while stunned. The scoreboard is fully functional, tooltips show in the right corner of the screen, switching between rooms works, and your party can follow you. Models are made for everything.
Remi bot update: the ticket system and anti-harassment system are working. Channel creation works, /profile and commands work, and /rank works too. Once ReimaginedCraft is out of maintenance, /link will work as well. Thanks for being with us, and thank you for waiting.